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The first of the two games I played at Festival was Sky No Longer Blue, a science fiction amnesia game by laura47, ocelotspots, and Peter Litwack. There's not a ton I can say about it without spoiling it, but I was very impressed with it.

It takes place on a spaceship (well, not actually in space, but it has that kind of feel) with a high level of attention to making the space feel diagetic. The ship has workings and dimensions, often that need to be interacted with and maintained in order to travel from place to place. It had a lot of atmosphere, kind of like the Alien movies-- there was a sense of threat coming from somewhere, but you didn't fully understand where it was or what was causing it. I was impressed that they were able to achieve that.

I liked my character, and I very much enjoy having an in-game challenge where I need to manipulate others and lay groundwork so that I can do the thing I need to do. In life it's not acceptable to be like that, but I kind of get a kick out of knowing I'm capable of it in a safe context. I liked that they gave you enough information in the environment to make deductions and get information; that aspect was very well designed. The beginning of the game was a touch slow for me, as the ship required fixing, but I had no relevant skills. Also I knew what I needed to do but needed to wait for certain things before I could do anything. That was a bit frustrating, waiting for other people to do things so I could act on my ideas. But other than that, the game is well-designed, really atmospheric, and I enjoyed it.

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( 3 comments — Leave a comment )
laura47
Apr. 24th, 2015 03:39 pm (UTC)
also written by ocelotspots :)
breakinglight11
Apr. 25th, 2015 01:57 pm (UTC)
Thanks, noted!
laura47
Apr. 24th, 2015 03:41 pm (UTC)
"It had a lot of atmosphere, kind of like the Alien movies-- there was a sense of threat coming from somewhere, but you didn't fully understand where it was or what was causing it."

I'm quite pleased we succeeded at that. that side of things is mostly peter, the mechanics and the feel of the ship. timing and emotional content and plots was more ocelotspots and I.

I'm glad you liked it, I'm proud of it.
( 3 comments — Leave a comment )

About Me

My name is Phoebe. I'm Boston area theater professional and English professor focused in writing, acting, directing, and modeling. I'm known for having lots of interests, lots of opinions about those interests, and a very high estimation of the value thereof. This blog is for talking about whatever's on my mind, from my daily life to my activities to musing on any number of abstract topics. Thanks for taking the time to read.

My productions:

Upcoming Productions:



MRS. HAWKING part 2 and 3


at the Watch City Steampunk Festival 2016

presented by The Chameleon's Dish

Vivat Regina
by Phoebe Roberts

at 2PM

and

Base Instruments
by Phoebe Roberts

at 6PM

Saturday, May 13th 2017
at 274 Moody Street, Waltham, MA

Other Achievements:

"The Tailor at Loring's End" screenplay
Quarter Finalist in the Final Draft Big Break Screenwriting Competition 2013

"Adonis" screenplay
Top Ten Percent in the Bluecat Screenwriting Contest 2015

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